'how to instantiate a string input by the user in python [duplicate]
I'm new in python, and need some help here:
The user enters an identifer (project name, client name) through the GUI or controle screen. This text entered by the user should be the identifier that automatically instantiates a Class:
identifier = Class()
Question: how can I do that in python? (so far as I have seen in videos, every instantiation was done directly from a variable typed inside the code...)
Solution 1:[1]
You can use a bunch of if statements to decide which class to instantiate
user_input = input()
if user_input == 'myClass':
identifier = myClass()
elif user_input == 'anotherClass':
identifier = anotherClass()
...
You don't want to just blindly accept any input from the user because of security issues. There is eval and exec, but you would be basically giving the user free reign to also run whatever code they want by using those.
If you have more than a few classes, then instead of if statements you can use a dictionary like so.
inputs_to_classes = { 'myClass': myClass, 'anotherClass': anotherClass }
user_input = input('Enter a class to instantiate: ').lower()
identifier = inputs_to_classes[user_input]()
Or in Python 3.10+ you could use a match expression, but I don't currently have access to Python 3.10.
Solution 2:[2]
the correct answer in this case is: don't do this. (and yes, it's possible to do this, but again, don't do this)
Essentially, your user should not even need to be made aware of what variables are, and should absolutely not be controlling what variable names are created in your code dynamically for your objects of these classes.
So, one actual solution that bypasses this issue is to just use a dictionary. take a string from user, that's a key in a dictionary. initialize your class against the key in the dictionary, and just use the key to access the class.
Another, perhaps better solution, is to just have your class take an extra name attribute. when you need to display the name the user entered for the class, you access it on the attribute. Then you do not even need to use a dictionary, you just create the class with your own variable name internally, but always display the user entered name from it's attribute. This separates concerns between what the user knows and what the programmer should deal with.
# Recommended solution
class Project:
def __init__(self, name, other_params):
self.name = name
self.other_params = other_params
def some_method(self, extra_args):
pass
class Client:
def __init__(self, name, other_params):
self.name = name
self.other_params = other_params
def some_method(self, extra_args):
pass
# these can come from your gui instead of input, doesn't matter
project_user_input = input("enter project name: ")
# these can come from your gui instead of input, doesn't matter
client_user_input = input("enter client name: ")
# make the actual objects, your variable names are internal to you,
# and the names themselves should not be tied to business logic.
# use the .name method to access the user-facing names.
project_obj = Project(name=project_user_input, other_params=42)
client_obj = Client(name=client_user_input, other_params=100)
# you can always access user facing names as necessary.
print(f"the project has the name: {project_obj.name}")
print(f"the client has the name: {client_obj.name}")
Solution 3:[3]
- Decide on gui framework
- Learn gui framework
- Come back with questions regarding that framework
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | hostingutilities.com |
| Solution 2 | Paritosh Singh |
| Solution 3 | gnight |
