'How to hide a console in makefile
I am making something in Raylib C++ and every time I open the .exe
file, the console and the raylib window opens up. How can stop/hide the console from opening up.
This is the makefile currently.
default:
g++ ../Test.cpp -o Test -O2 -Wall -Wno-missing-braces -I ..\include/ -L ..\lib/ -lraylib -lopengl32 -lgdi32 -lwinmm
My C++ file
//@ Makefile: mingw32-make
//@ Exe: ./build/Test.exe
#include "include/raylib.h"
#include "include/raymath.h"
#include "include/physac.h"
int main() {
int screenWidth = 1000;
int screenHeight = 1000;
InitWindow(screenWidth, screenHeight, "Ball");
// void SetWindowIcon(Image "");
Vector2 ballPosition = {(float)screenWidth/2, (float)screenHeight/2};
SetTargetFPS(60);
while (!WindowShouldClose()) {
if (IsKeyDown(KEY_D)) ballPosition.x += 5.0f;
if (IsKeyDown(KEY_A)) ballPosition.x -= 5.0f;
if (IsKeyDown(KEY_W)) ballPosition.y -= 5.0f;
if (IsKeyDown(KEY_S)) ballPosition.y += 5.0f;
BeginDrawing();
ClearBackground(Color {255, 255, 255, 255});
DrawText("move the ball with wasd keys", 10, 10, 50, DARKGRAY);
DrawCircleV(ballPosition, 50, MAROON);
EndDrawing();
}
CloseWindow();
return 0;
}
Solution 1:[1]
Add -mwindows
to the linker flags.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | HolyBlackCat |