'how to handle hairs better in three.js?
The result I have right now is on the left. I want to make the result close as possbile to the one from the right. Hairs only. Here's my model.
How can I achieve that?
here's the code I use right now:
m.color.set( 0xffffff );
m.map.magFilter = THREE.NearestFilter;
m.map.minFilter = THREE.NearestFilter;
m.transparent = true;
m.alphaTest = 0.001;
m.alphaMap = null;
m.side = THREE.DoubleSide;
m.shininess = 6;
m.depthTest = true;
m.depthWrite = true;
m.skinning = true;
m.map.needsUpdate = true;
I've tried different variations of code but I don't know the three.js well. I see the problem with sorting, overlapping, etc. How can I can solve this?
I see some succesfull results with webgl here:
Sources
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Source: Stack Overflow
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