'How do I deliver OpenAL32.dll with my application without requiring OpenAL installation on the client machine?
I have a 32-bit C++ Windows application using the OpenAL library. I am using the official OpenAL setup to install the required DLL file, but when I publish my application, I would like to find a way to deliver it without requiring the user to install OpenAL seperately like I did.
With other DLL files, I simply add them to my project, but with OpenAL I seemed to get issues. Is this possible? And if so, how?
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