'Getting library dependencies for DirectX sample applications
I am reading a book on directx and wish to run the books sample applications. The instructions to do this are found here: https://bitbucket.org/pvarcholik/real-time-3d-rendering-with-directx-and-hlsl/src/master/ I am unsure as to what to do for the 'Library Dependencies' sections. Any help?
Solution 1:[1]
Per the notes, these projects use vcpkg now for the dependencies, specifically the ports for directxtk, ms-gsl, assimp, and imgui. The NuGet package manager is still used for the C++/WinRT headers--I've got a personal project to create a vcpkg port for that as well.
The Quick Start (latest) instructions tell you how to clone and install each of these vcpkg packages. This will build those libraries and place them in a central location for the samples to consume them. The vcpkg integrate install instruction makes them available to Visual Studio.
For more on the vcpkg C++ Package Manager, see vcpkg.io and this blog post
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Chuck Walbourn |
