'Font not rendering properly in Godot
I am trying to use a font in Godot, and it is posing problems. The font is Karmatic Arcade.
Here are the font settings in my theme:
Here is how it looks in the editor:
And here is how it looks in-game. Notice how there are more lines, and a few transparent pixels as if antialiasing or filter is turned on.
Does anyone know what is going on here?? I have similar results with other fonts, but not all of them.
Sources
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