'Flutter compute function takes time to start execute
I am trying to use Flutters compute function to do some real time heavy image processing using a C++ code and dart ffi.
I tried wrapping the call to the heavy function in a compute to avoid messing with the ui thread and I took some time measurements to see what takes the most time to execute.
the code looks like this:
double _work(CheckPhotoData p) {
DateTime s = DateTime.now();
Pointer<Double> rPointer = Pointer.fromAddress(p.rPointerAddress);
Pointer<Double> gPointer = Pointer.fromAddress(p.gPointerAddress);
Pointer<Double> bPointer = Pointer.fromAddress(p.bPointerAddress);
final a = NativeCCode.checkPhoto(rPointer, gPointer, bPointer, p.w, 1);
print("ACTUAL NativeCCode.checkPhoto took: " + DateTime.now().difference(s).inMilliseconds.toString());
return a;
}
class CheckPhotoWrapper {
static Future<double> checkPhotoWrapper(Uint8List photo) async {
final CheckPhotoData deconstructData = _deconstructData(photo);
DateTime s = DateTime.now();
double res = await compute(_work, deconstructData);
print("compute took: " + DateTime.now().difference(s).inMilliseconds.toString());
return res;
}
...
}
After running the code I got this output:
ACTUAL NativeCCode.checkPhoto took: 106
compute took: 514
(this means that compute took 408ms more than the code it runs)
From what I understand from these results, the actual compute method from dart:async is taking much more time then the actual code its executing and causes a big overhead impacting the performance.
Even worse, my app UI is stuck when the processing starts.
Is there a way to reduce the overhead that compute introduces or a different approach this issue that I couldn't figure out?
Thanks for any idea or a solution to my problem.
Note:
- I ran the test on debug mode on a physical device.
CheckPhotoDatais a simple class containing the parameters to my _work function.- I am using flutter version 2.2.3, Channel stable
Solution 1:[1]
The overhead seems to be caused by debug mode. I saw a similar compute delay of several hundred milliseconds in my app (using Flutter 2.10.2), but when running in release mode it's less than 10 milliseconds.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | bnenning |
