'Flutter - Are SVGs bad for performance?
I have a lot of logos that I want to use in my Flutter app at various resolutions, so am considering using the flutter_svg package to facilitate this.
I don't know much about SVGs are rendered compared to a regular image, so am wondering wether heavy use of SVGPicture().asset will have a tangibly affect my app's performance?
By heavy use, I mean up to ~12 SVGs on screen at one time.
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