'Creating .wav file from bytes
I am reading bytes from wav audio downloaded from a URL. I would like to "reconstruct" these bytes into a .wav file. I have attempted the code below, but the resulting file is pretty much static. For example, when I download audio of myself speaking, the .wav file produced is static only, but I can hear slight alterations/distortions when I know the audio should be playing my voice. What am I doing wrong?
from pprint import pprint
import scipy.io.wavfile
import numpy
#download a wav audio recording from a url
>>>response = client.get_recording(r"someurl.com")
>>>pprint(response)
(b'RIFFv\xfc\x03\x00WAVEfmt \x10\x00\x00\x00\x01\x00\x01\x00\x80>\x00\x00'
...
b'\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff'
...
b'\xea\xff\xfd\xff\x10\x00\x0c\x00\xf0\xff\x06\x00\x10\x00\x06\x00'
...)
>>>a=bytearray(response)
>>>pprint(a)
bytearray(b'RIFFv\xfc\x03\x00WAVEfmt \x10\x00\x00\x00\x01\x00\x01\x00'
b'\x80>\x00\x00\x00}\x00\x00\x02\x00\x10\x00LISTJ\x00\x00\x00INFOINAM'
b'0\x00\x00\x00Conference d95ac842-08b7-4380-83ec-85ac6428cc41\x00'
b'IART\x06\x00\x00\x00Nexmo\x00data\x00\xfc\x03\x00\xff\xff'
b'\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff'
...
b'\x12\x00\xf6\xff\t\x00\xed\xff\xf6\xff\xfc\xff\xea\xff\xfd\xff'
...)
>>>b = numpy.array(a, dtype=numpy.int16)
>>>pprint(b)
array([ 82, 73, 70, ..., 255, 248, 255], dtype=int16)
>>>scipy.io.wavfile.write(r"C:\Users\somefolder\newwavfile.wav",
16000, b)
Solution 1:[1]
You can simply write the data in response to a file:
with open('myfile.wav', mode='bx') as f:
f.write(response)
If you want to access the audio data as a NumPy array without writing it to a file first, you can do this with the soundfile module like this:
import io
import soundfile as sf
data, samplerate = sf.read(io.BytesIO(response))
See also this example: https://pysoundfile.readthedocs.io/en/0.9.0/#virtual-io
Solution 2:[2]
AudioSegment.from_raw() also will work while you have a continues stream of bytes:
import io
from pydub import AudioSegment
current_data is defined as the stream of bytes that you receive
s = io.BytesIO(current_data)
audio = AudioSegment.from_raw(s, sample_width, frame_rate, channels).export(filename, format='wav')
Solution 3:[3]
To add wave file header to raw audio bytes (extracted from wave library):
import struct
def write_header(_bytes, _nchannels, _sampwidth, _framerate):
WAVE_FORMAT_PCM = 0x0001
initlength = len(_bytes)
bytes_to_add = b'RIFF'
_nframes = initlength // (_nchannels * _sampwidth)
_datalength = _nframes * _nchannels * _sampwidth
bytes_to_add += struct.pack('<L4s4sLHHLLHH4s',
36 + _datalength, b'WAVE', b'fmt ', 16,
WAVE_FORMAT_PCM, _nchannels, _framerate,
_nchannels * _framerate * _sampwidth,
_nchannels * _sampwidth,
_sampwidth * 8, b'data')
bytes_to_add += struct.pack('<L', _datalength)
return bytes_to_add + _bytes
Solution 4:[4]
I faced the same problem while streaming and I used the answers above to write a complete function. In my case, the byte array was coming from streaming an audio file (the frontend) and the backend needs to process it as a ndarray.
This function simulates how the front-ends sends the audio file as chunks that are accumulated into a byte array:
audio_file_path = 'offline_input/zoom283.wav'
chunk = 1024
wf = wave.open(audio_file_path, 'rb')
audio_input = b''
d = wf.readframes(chunk)
while len(d) > 0:
d = wf.readframes(chunk)
audio_input = audio_input + d
some import libraries:
import io
import wave
import numpy as np
import scipy.io.wavfile
import soundfile as sf
from scipy.io.wavfile import write
Finally, the backend will take a byte array and convert it to ndarray:
def convert_bytearray_to_wav_ndarray(input_bytearray: bytes, sampling_rate=16000):
bytes_wav = bytes()
byte_io = io.BytesIO(bytes_wav)
write(byte_io, sampling_rate, np.frombuffer(input_bytearray, dtype=np.int16))
output_wav = byte_io.read()
output, samplerate = sf.read(io.BytesIO(output_wav))
return output
output = convert_bytearray_to_wav_ndarray(input_bytearray=audio_input)
The output represents the audio file to be processed by the backend:
To check that the file has been received correctly, we write it to the desk:
scipy.io.wavfile.write("output1.wav", 16000, output)
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Matthias |
| Solution 2 | ediamant |
| Solution 3 | |
| Solution 4 | Wesam Na |
