I am trying to model a Rubik's Cube for a personal project, using Zdog for lightweight 3d graphics. Zdog uses a {x,y,z} vector to represent rotation - I believe
toplevel-statement
toisostring
phpstorm-2019
nested-transactions
fedora-23
usb-mass-storage
queuing
openapi
python-gearman
openfx
alan
gcp-load-balancer
nme
bernoulli-numbers
appbundler
lime
maxby
bi-temporal
sound-recognition
spn
rpg
appdomain
2-digit-year
papertrail-app
session-variables
trie
newsequentialid
dbset
corda
werkzeug