So before i used photon i used to have the player attached to the cinemachine camera in the inspector but now that im instantiating the player at runtime i real
I've spent days on this, so I'm writing this for anyone who comes across it. Problem: I created a spectator camera in a multiplayer game, which is a Cinemachine
Im making a star wars game for fun, im using cinemachine to have a target group camera to get the camera between the 2 players and sized appropiatly. The player