The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
npm-private-modules
affinity
protocol-oriented
uno-platform
jvm-hotspot
faust
armeria
cloudinary
trailblazer
unions
gmsh
symfony1
flutter-animatedlist
metro-ui-css
mac-app-store
mit-scratch
google-text-to-speech
ahead-of-time-compile
cassandra-driver
carla
encryption-asymmetric
pkcs
asp.net-core-mvc-2.0
resolvejs
bibliography
psse
google-cloud-scheduler
jboss-eap-6
mock-aws-s3
drillthrough