The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
rich-internet-application
mindmap
attributed
wgl
kubernetes-csi
pjsua2
host
drone.io
catalyst-optimizer
threadabortexception
viewparams
npm-login
nofollow
google-style-guide
pygtk
cypress-code-coverage
scene-manager
statsmodels
hkdf
uisearchbardelegate
blank-line
xsp
django-aggregation
boost-asio
ledgerjs
logfiles
google-drawings
yguard
angular-decorator
link-prefetch