The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
google-gears
daydream
cardinality-estimation
apim
static-dispatch
letter
x87
directed-graph
standard-layout
liipimaginebundle
pipfile
saaskit
hot-rod
objectinputstream
nsviewcontroller
httpentity
scratchbox
core-location
multipartentity
stage
concourse-task
prime-factoring
ducttape
objectbox
wc
mediastreamtrack
grep-indesign
twebbrowser
shieldui
graphql-java-tools