The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
web-bluetooth
ump
wavelet
qbo3
nock.js
dot-product
flutter-layoutbuilder
doit
dicttoxml
object-relationships
react-native-image
haskell-wai
networkextension
kube-apiserver
deviceiocontrol
exponential-distribution
scala-macros
videogular2
mount
dartz
angular-ui-router
watcom
freepbx
php-5.6
pandas.excelwriter
usd
resources
ios-ui-automation
resque
android-studio-2.1