The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
reltool
windows-authentication
dovecot
nsfetchedresultscontroller
ussd
google-classroom
aws-keyspace
ms-access-2013
nspointerarray
uv4l
actionscript
attributeerror
accessibility-insights
bi-temporal
metro-bundler
payara
entity-linking
iorderedqueryable
aws-codeguru
pester-5
archunit
command-history
zalgo
full-table-scan
recorder.js
last.fm
assembler-warnings
kaspersky
temporal-difference
datetimeparseexception