Category "webgl"

Render an array of rgb pixels on a canvas

I have this problem, I have a socket that sends me packets each one containing a row of a frame. Using python I reconstruct the full-frame as an array of RBG pi

What is the logic of binding buffers in webgl?

I sometimes find myself struggling between declaring the buffers (with createBuffer/bindBuffer/bufferdata) in different order and rebinding them in other parts

Audio spatialization with WebGL

I currently work on a little Project, where I render a CubeMap with WebGL and then apply some sounds with the "web audio API" Web Audio API Since the project is

Creating a Gradient Color in Fragment Shader

I'm trying to achieve making a gradient color as the design apps (Photoshop for example) does, but can't get the exact result i want. My shader creates very ni

Should WebGL shader output be adjusted for gamma?

Should a WebGL fragment shader output gl_FragColor RGB values which are linear, or to some 1⁄γ power in order to correct for display gamma? If the l

Morph Targets Three.js

I'm trying to get started with morph targets and three.js. However, there doesn't seem to be much documentation on this subject. As I'm looking at the source co