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Category "unity5"

NetworkServer is not active. Cannot spawn objects without an active server in Unity 3D

I am trying to implement a multiplayer feature in Unity3d. Its like a snake game, snake eats food and generate its part. I can successfully generate food and pa

Unity C# : Destroy object when a new scene loads

currently I have a timer that has DontDestroyOnLoad function in order for it to cycle through scenes that needed a timer, my question is how can I destroy my ti

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