I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
openxml-powertools
springsource
decodeuricomponent
bluehost
ibis
facebook-app-requests
appimage-builder
enzyme-to-snapshot
create-react-native-app
pywinusb
splice
invertase
android-inflate
worker-process
reveal.js
ghostdoc
android-espresso
scroller
spring-data-r2dbc
reactivex
compiler-services
main-method
outliner
delphi-5
rss-reader
noexcept
rank-n-types
intl-tel-input
bibliography
easyrtc