I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
google-fabric
recording
azure-adf
fabric
curry-howard
naming-conventions
extractor
jboss-developer-studio
wlanapi
typed
definitelytyped
optionaldataexception
eloquent-relationship
metismenu
linear-search
bootstrap-typeahead
jest-junit
compatibility-level
grid-search
sslhandshakeexception
ssdt-2017
cdr
office-pia
lumen-5.3
ssh-tunnel
petfinder
xml-formatting
openvr
gsettings
gradle-kts