I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
cp866
jamstack
idml
vue-formulate
ragdoll
openssl-cms
yagmail
ionic-keyboard
sfsafariviewcontroller
wagtail
microc
exceptionmapper
linguijs
dom3
soci
pixabay
netcdf4
streaming-flv-video
serverless.com
claudiajs
zxing.net
fizzbuzz
google-play
auth-socket
jsonschema
groovyshell
corcel
jsbin
debian-jessie
android-maps