I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
screen-brightness
k3s
content-disposition
native-ads
angular-lazyloading
azure-cosmosdb-emulator
uipath-api
pem
sshj
chatscript
apple-configurator
abnf
insert-select
mod-fcgid
display-manager
browserstack
imagecreatefrompng
geocaching
dynamic-memory-allocation
nano
compiler-options
nlb
value-objects
int32
aws-elemental
ora-00933
google-goggles
mdx-query
protobuf.js
anzograph