I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
initializer
google-data-api
aurora-near
angular-filemanager
visual-studio-templates
spring-dsl
rvm-capistrano
pre-signed-url
environment-variables
sqlalchemy-access
win-prolog
aws-lambda-containers
fastcgi
microsoft-r
high-resolution-time
filestreamresult
live-unit-tests
zenon-network
amazon-kms
sac
hasownproperty
remotestorage
localizedstringkey
iddcx
busy-cursor
language-lawyer
axion-release-plugin
go-echo
balana
gpg-signature