I'm trying to format currency values in an iOS app, and I'm using the current Locale settings on the device to use the appropriate currency formatting. In the
I use the code to add a picture texture in RealityKit and it works fine. var material = SimpleMaterial() material.baseColor = try! .texture(.load(named: "ima
I've been trying to run an animation that rotates my UIButton 360 degrees using this code: UIView.animateWithDuration(3.0, animations: { self.vineTimeCapButt
I am working on one of the application where i am promoting user for force update using UIAlertController in which i don't wanted to allow user to perform any a
There are a lot of solutions to find out on which device out app is running. iOS: How to determine the current iPhone/device model in Swift? But running in th
I am able to get a value for BLE battery life with the help of following questions: Read data from BLE device Reading a BLE Peripheral Characteristic and chec
I am getting an Error on the top of my interface builder in Xcode 10.3 and while clicking on report bug and checking the log.txt file I found out that fails to
The @FetchRequest property wrapper that ships with SwiftUI helps declaring properties that are auto-updated whenever a Core Data storage changes. You only have
I am building a calendar on IOS using Swift, with a Firestore back-end. I am retrieving all the events for each day in a month at one time. Currently I can only
I've run in to a strange behavior in SwiftUI that I can't seem to work around. Given the following simple example app I experience this behavior: The toolbar it
I am looking for a way how to load the draco compressed .gltf on iOS. I am using GLTFSceneKit to render the gltf file which is exported by Blender. But if I com
So I have a custom view controller that displays a dialog with a couple of buttons. When the view appears I want voiceover to read out some basic information d
So far what I found is this blog article: It's time to use Swift Package Manager which recommends integrate SwiftLint and other tools with Package.swift. I was
So far what I found is this blog article: It's time to use Swift Package Manager which recommends integrate SwiftLint and other tools with Package.swift. I was
I made a custom collection view flow layout that can toggle (with animation) between "film-strip" and "list" layouts. But after adding some fancy animations to
I managed to re-authenticate the users with Apple, Facebook, Google, Email, and Phone in Firebase with SwiftUI, but when the users re-authenticate with Facebook
I want to start using modular code with the new Swift Package Manager integration with Xcode 11. The problem is that I can't seem to add any kind of UI files t
I need a way to generate unique integer values in swift //string let g = NSUUID().UUIDString How can I accomplish the above in int format?
I am building some basic form functionality in my app at the moment and I am having trouble with TextFields not changing the value in the relevant binded variab
I'm trying to find out what is practical difference between these two approaches. For example: struct PrimaryLabel: ViewModifier { func body(content: Conte