Category "streamwriter"

streamWriter does not apply changes until I restart my game

I'm making a game in Unity with an editor level that writes the level data in a .txt My problem is that changes to the file are not applying correctly because I

C# streamwriter does not overwrite futher information [duplicate]

i'm working on a calculator project for my school. i have a problem with overwriting my operations to a text document, normally i should have

How to Ignore lines with StreamWriter WriteLine

trying to figure out how to ignore or stop specific lines from being written to file with StreamWriter. Here is the code I'm working with from How to pass argum