Category "sprite-kit"

How do I stop physicsbody's from falling in SpriteKit?

I am making a game in Swift using spritekit and I want 2 objects on screen, one that I move with the touchesMoved function (player) and the other to stay still

ARKit on different iPhones

I've been looking for an answer to whether ARKit, specifically ARSCNView, shows the same screen/view/scene size on all devices. I only have an iPhone XS so I am

Positioning SKTileMapNode in Swift Spritekit

I tried to position the Tile Map so that the bottom left of it is attached to the bottom left of the screen. Below is the code i tried to use: func setUpSceneW

SKVideoNode with color blend using SKEffectNode crashes

I need to blend a color to the video as it done with textures in SKSpriteNode. The video has transparency (HEVC), you can download it here. Doc says that a vide

How can I find out if an SKTexture is the placeholder image

In SpriteKit, if you load an image with the [SKTexture textureWithImageNamed:] method, it will first search your bundles, then atlases, if it fails to find your