this is the fix at top use this to create a string that Static Mesh Object can accept as a unique identifier so the engine doesn't crash FName name = *FString::
senna
domain-events
httpresponsemessage
explode
saripaar
iokit
hwid
wolframalpha
microsoft-identity-platform
ruby-on-rails-3.1
android-signing
sbrk
rust-warp
kiali
h5py
mindmapping
webassets
paragraph-marker
android-filter
combining-marks
google-closure-compiler
mod-proxy-html
dask
typescript-playground
extjs-mvc
c++14
minecraft
realm-database
titanium-mobile
rematch