I can see if two POLYGON's intersect with one another using MBRIntersects(g1, g2) but is there a way to return the LINESTRING part of g1 that falls within g2? A
cloud-foundry
jansson
salesforce-service-cloud
wincc-oa
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notion-js
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simplexmlrpcserver
mspgcc
pyaudio
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apache-commons-math
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ampersand
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