I can see if two POLYGON's intersect with one another using MBRIntersects(g1, g2) but is there a way to return the LINESTRING part of g1 that falls within g2? A
constant-time
robo3t
flume-ng
passport-local-mongoose
rsync
src
azureml-python-sdk
wp-admin
static-language
tizen-studio
scoped-lock
isolation
opticalflow
sqlanywhere
linux-distro
ora-12541
spring-data-rest
visreg
stackprof
pixelmatch
mpi-io
flash-cs5.5
idioms
celerybeat
gcc-warning
event-hooking
node-persist
wso2-integration-studio
internal-load-balancer
mixture