I am using SoundPool to play sfx sounds in a game on Android. In most cases it works perfectly, except sometimes I need to stop all sounds at once not pause (do
spring-jdbc
database-connection
transport-security
modalpopup
fastlane-snapshot
isilon
angular2-modules
rtlcss
zipoutputstream
magnolia
android-input-method
kubebuilder
sound-synthesis
geofire
simplicity-studio
siebel
lambdify
googleads-mobile-unity
capacity-planning
react-instantsearch
purrr
2dsphere
aws-toolkit
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getcurrenturl
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