I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
livesearch
saxparser
adversarial-machines
clear-site-data
dgl
asp.net-4.5
mmx
square-tape
android-autofill-manager
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raknet
python-curses
ios14
framerjs
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polkadot-js
browsershot
delphi-xe5
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kdiff3
odo
libreoffice
r-recipes
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