I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
embedded-server
custom-object
stroke-dasharray
lazymap
el-get
qtgui
qtquickcontrols
binary-compatibility
opensl
lms
cronexpression
mdx-query
gwt-jsinterop
pypi
zsh-alias
show
angular-nativescript
xcdatamodel
linear-optimization
dynamic-feature-module
diameter-protocol
galen
nodejs-server
klipfolio
r-base-graphics
servicepointmanager
prefix-notation
collapsable
half-precision-float
script-tag