I have a program that detects mask collisions and moves the player to prevent it overlapping. It program works by moving the player by the dimensions of the are
adal-angular4
dialogfragment
django-generic-views
dto
tree-shaking
grapecity
angular2-databinding
proj4js
react-aad-msal
powerpc
rootkit
fcitx
clientcache
fat16
taskwarrior
typescript3.0
hyper
google-assist-api
di-containers
custom-taxonomy
drupal-forms
device-mapper
air-native-extension
incompatibility
sshpass
benford.analysis
nested-json
ugc
psychopy
springlayout