I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
nsrunloop
codevisionavr
spring-webflux
google-fusion-tables
tufte
facebook-pixel-helper
apache-xml-graphics
pdfsharp
blazegraph
react-native-web
sql-server-2008
azure-adf
django-bootstrap3
pyqgis
hunit
finance
dockerode
ocpjp
system.io.directory
insert-statement
ssrs-2008
validationmessage
canonical-link
azure-agent
same-origin-policy
django-admin-filters
aswebauthenticationsession
surface-controller
react-to-pdf
unicorn