I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
office-2016
google-nearby
firebird-4.0
apache-ode
wicked-gem
mxml
drupal
dart2native
cluster-mode
amazon-transcribe
gridworld
ellucian-banner
persistent-volumes
erd
talkback
chromeless
nsurlsessionuploadtask
zypper
pass-by-reference
coverage.py
hibernate-search
network-error-logging
solr-operator
grafonnet
atlassian-crowd
django-rest-framework-jwt
fossil
kubernetes-networkpolicy
daq-mx
confirm-dialog