I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
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ibm-data-studio
angular2-google-maps
cross-database
chatscript
java-3d
embedded-fonts
azureservicebus
polish-notation
samsung-browser
pentaho-design-studio
assembly-loading
graphql-java
pg-catalog
acrobat
hc-05
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fastlane-pilot
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data-processing
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network-efficiency
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nmi-payments
jooq-codegen
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