I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
rx.net
postgres-plpython
cocos2d-x-3.17
autofac-module
entity-framework-core
vue-tables-2
application.cfc
typescript-eslintparser
openhab
downsampling
jruby-openssl
rancheros
spring-integration-http
eye-tracking
svg-defs
laravel-schema-builder
essbase
dllmain
redoc
elastix
graphite-carbon
android-viewtreeobserver
scrollableresults
actionscript
non-recursive
count-data
offline-browsing
web-vitals
swxmlhash
sleep-mode