I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
tss.msr
selenium-rc
vcalendar
treelist
websphere-6.1
bubble-sort
wsl-2
higher-kinded-types
int
httplib
textdecoder
node-firebird
extender
kue
infinity
duende-identity-server
dlna
mktime
keypoint
whisper
kudan
cldc
hanami-model
crystal-reports-xi
stopwatch
mobx-utils
pry-rails
failed-to-connect
arrow-keys
youku