I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
odometer
moodle-boost
localhost
cloudconvert
uniform-cost-search
peterblum
nvd3.js
exoplayer2.x
correlated-subquery
awtrobot
defined
mindbody
formatjs
xtragrid
gm
jpl
bounds-check-elimination
django-logging
spring-tool-suite
jsonpointer
input-iterator
telerik-open-access
cyclic-graph
python-class
ruta
acceleration
resource-utilization
react-native-twitter-signin
ms-office
file-watcher