I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
spoonacular
init-parameters
catch-unit-test
jekyll-theme
wala
azure-cosmosdb-gremlinapi
heap-dump
append
wechat
thonny
hiera
qstatemachine
datetime2
cheroot
apply-visitor
smartadmin
charset
lib
npm-watch
gcallowverylargeobjects
critical-region
respect-validation
javafxports
phpicker
pyobject
foundry-contour
vavr
yacc
webfiltering
logistic-regression