I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
ruta
openjpa
installshield-2012
hilbert-curve
karma-qunit
google-play-games
pdfmerger
pscp
kpi
camel-blueprint
rounded-corners
magento
csound
python-wheel
ngx-mydatepicker
xcode-server
delay-load
profile-provider
kylin
cjuidialog
rustup
graphic
gbdk
hpc
getserversideprops
template-haskell
shadows
webresponse
braille
instaloader