I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
flock
oracle11gr2
razor-component-library
testflight
coap
genius-api
otree
string-metric
quantifiers
team-explorer-everywhere
tidyverts
surefire
mediarecorder-api
dom-manipulation
svnserve
usrp
fragmentstatepageradapter
wincc-oa
redhat-containers
abrt
drools-flow
cbind
libxml2
aioredis
unnotificationrequest
heteroscedasticity
arworldmap
sharepoint-2013
salesforce-service-cloud
language-specifications