So I see that unity has the support for c#, JS and Boo. I could learn one of these but I would like to make a 'compiler' or something similar that would let me
initializer-list
redmine-plugins
dom
punycode
aggregator
qaudiorecorder
constraintlayout-helper-widget-flow
vba
sequential
receiver
filehandler
image-graphviz
bash-function
void-t
datetime-parsing
re2-syntax
applescript-numbers
virtual
openframeworks
delphi-xe3
bridge
datagram
electron.net
amplitude-analytics
heroicons
fillable
auto-sklearn
azure-functions-runtime
linecache
generic-variance