I am trying to have a "night" effect on my screen, by setting dark background spriteBatch.Begin(); // my objects here spriteBatch.Draw(darkBackground, Vector2
sap-cloud-sdk
irvine32
android-studio-chipmunk
identifier
boost-foreach
cufon
frequency
qt5.15
xmlpullparser
teiid
linktable
monad-transformers
blaze-persistence
spring-boot-starter-oauth2-client
maven-failsafe-plugin
oclif
autoplot
scotty
onsen-ui2
rbenv
kubernetes-pvc
onrestoreinstancestate
on-duplicate-key
quicktypebar
libc++
xpathquery
gedmo-loggable
pyxll
dotconnect
eventhandler