Category "ios"

How to use iOS OSLog with Xamarin?

How can I use the iOS OSLog in Xamarin.iOS? I did succeed in using NSLog as follows, but I see no way of setting the subsystem (to the bundle identifier) with

SwiftUI DatePicker breaks sheet dismiss?

Scenario: RootScreen presents DateScreen modally though .sheet DateScreen has a DatePicker with CompactDatePickerStyle() and a button to dismiss the modal User

How to use camera in background in iOS

I need to use the camera in background mode for continuous taking images.but as per apple documentation, we could not use the camera in background mode. Is ther

How do you cluster annotations with v10 of the MapBox iOS SDK?

How is clustering done with v10 of the Mapbox iOS SDK? And can I use ViewAnnotations to show custom views for clusters? In short, I am trying to cluster annotat

SwiftUI - how to avoid navigation hardcoded into the view?

I try to do the architecture for a bigger, production ready SwiftUI App. I am running all the time into the same problem which points to a major design flaw in

iOS name of UI menu in Apple Maps

I'm wondering what's the name of the draggable menu at the bottom of the iOS map. (See picture :) I want to implement the same kind of interface for my app.

Unable to mutate user attributes using iOS Cognito UserPool SDK after signup

I am trying to change a user's attribute (i.e family name) after they have signed up. This is an attribute that has been selected in the cognito user pool and w

SwiftUI MVVM Coordinator/Router/NavigationLink

I am having problems to translate UIKit architecture patterns to SwiftUI. My current pattern is mostly MVVM with Coordinators/Routers. The MVVM part seems quite

Swift Package Manager could not be resolved all libraries, project

This error always happens whenever I add a new Package via Swift Package Manager in Xcode: Cannot fetch library I've already configured my GitHub Auth Token

How to detect current device using SwiftUI?

I am trying to determine whether the device being used is iPhone or iPad. Please see this question: Detect current device with UI_USER_INTERFACE_IDIOM() in Swi

Manually set light/dark mode in SwiftUI and save users choice

I found a solution to manually set light/dark mode in a swiftui app in another thread found here https://stackoverflow.com/a/58476468/11698443 it mostly works,

Flutter with flavors not building to iOS

Goody day, When building to android I have no issues with using the flavors. This is not the case for iOS, I receive the following error: Finished with error

TableView scrolling to top after applying UITableViewDiffableDataSource snapshot

I'm doing pagination using UITableViewDataSourcePrefetching. The values will be taken from the Realm local storage. I will get an array of objects. These values

iOS ShareContext tapping on Suggestion Intent property of extensionContext is nil

I have a ShareExtension in my iOS app. I am trying to use Suggestions. I can successfully 'donate' the intent using the following code from the apple develope

New build disappears after uploading it to iTunes Connect

I'm trying to upload a build to iTunesConnect with Xcode 8. Xcode shows me that the uploading is successful. In Activity tab of iTunesConnect I see that my buil

Autoresizing issue in Xcode 8

=== EDIT ======== This issue is now solved in Xcode 8.1. I have checked. ================ I don't know auto-layout properly. So, I am using autoresizing opti

App Store Connect: automate releasing/updating app after submit for review with "Manually release this version"

This may sound paradoxical. My goal is to find a tool which automates the process of logging in to App Store Connect, and click the Make App Available button. T

Lottie Splash screen and 'AppDelegate.m' error

I'm implementing Lottie Splash Screen on my project, I have followed all the steps on Lottie's page (https://www.npmjs.com/package/react-native-lottie-splash-sc

Godot export to IOS failed

i want to export godot project to ios project. But when exporting, i got this "Project /godot_ios.xcodeproj cannot be opened because the project file cannot be

FCM push notifications only works on Android, but only the message is sent to both Android and IOS

In our backend we are raising events for creating push notifications and message only through FCM (separated). One "message"(data only) for customer and the cl