• Categories
    • python
    • javascript
    • java
    • reactjs
    • c#
    • android
    • html
    • node.js
    • php
    • r
    • css
    • flutter
    • c++
    • pandas
    • sql
    • python-3.x
    • typescript
    • angular
    • django
    • mysql
    • ios
    • json
    • swift
    All Categories

Category "hdrimages"

DirectXTex : generateMipmap with HDR RGBA32f texture clamp value to 1.0f

I'm trying to generate mip map chain from an .exr HDR image with the DirectXTex function DirectX::GenerateMipMaps(). But the result have all pixel clamped to 1.

  • « Previous
  • Next »

Other Categories

select-case

lammps

paintevent

forge2d

captured-variable

jil

gitpython

apple-pdfkit

matrix-factorization

embed-tag

callstack

text2vec

rabbitmq-exchange

mathquill

node-apn

dotnet-core-pack

integration

multiple-mice

angular-forms

typescript-generics

begininvoke

internal-storage

playcanvas

episerver-forms

renpy

full-expression

nginx-module

js-ipfs

scikit-learn-pipeline

bitcoin

About Contact Privacy policy Terms and conditions