I'm getting my feet wet with dynamic module split API delivery in order to break up my game app into Instant and Installable versions. I've been following the C
localsystem
attributedstring
staging
matplotlib-basemap
selenium
android-cursor
constraintlayout-flow
variable-address
whitesource
resolution
jobservice
toybox
lua-scripting-library
less-unix
ng-modules
jetpack-compose-column
determinants
flask-smorest
watchtower
django-4.0
x++
thumbnails
cfbundledocumenttypes
mimebodypart
embedded-flashplayer
distinct-values
clasp
shelly
abap-adt
textkit