I'm getting my feet wet with dynamic module split API delivery in order to break up my game app into Instant and Installable versions. I've been following the C
restangular
ngx-drag-drop
internet-connection
jdb
hxcpp
core-services
guard-statement
twitterizer
editmode
gradient
heroicons
powerapps-portal
cryptsharp
amp-img
scrypto
requestly
ups
kernel-module
agile-processes
database-administration
mljar
evernote-app-notebook
akka.net-cluster
hive-table
scenekit
higher-rank-types
close-button
authorization
wcf-web-api
react-native-ui-kitten