I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
viewcontroller-lifecyle
sigmoid
wns
amplpy
fileobserver
voip-android
ycsb
json-normalize
rtsp
qpainterpath
netbeans-7.4
apscheduler
bcdedit
epmd
ubifs
snap.svg
memory-fragmentation
primefaces-extensions
angular-bootstrap-calendar
instamojo
wep
android-studio-2.4
visnetwork
accent-sensitive
reindex
html2canvas
menhir
dbf
ueye
data-processing