I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
shellcheck
jspinclude
forced-unwrapping
automated-tests
json-web-signature
cvs
storage-file-share
superset
lastindexof
json-rpc
circos
ivy
data-connections
avalanche
mcsession
dotnet-publish
sql-limit
httpverbs
ui-patterns
custom-error-handling
ebay-sdk
tsne
rtlcss
r-server
vue-konva
graph-theory
uisearchbartextfield
git-authentication
katacoda
xv6