I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
hyper
getenv
alchemyapi
statsd
amazon-translate
pageable
powerpoint-2013
mspec
albumart
react-flatlist
idiorm
sapb1
contentpresenter
knights-tour
dreamfactory
pymupdf
gedit
procfile
coerce
msdeploy
echarts
xcode10.1
azure-data-studio
dlookup
swingx
validationrule
flann
criteria-api
android-emulator
request-mapping