I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
custom-url-protocol
openh264
command-window
gofmt
maxstringcontentlength
vlcj
dlopen
handsontable
stoppropagation
monolog
key-value-observing
phfetchoptions
kubeconfig
dart-http
xps
django-rest-knox
qtquickcontrols2
libpng
microstation
jora
fputs
konvajs-reactjs
typesetting
partial-index
unicode-literals
gazebo-simu
igraph
gcc4.9
d3heatmap
android-biometric-prompt