I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
preg-replace-callback
2dsphere
ostringstream
django-mongodb-engine
excanvas
pandas-bokeh
jetbrains-gateway
ffmpeg-wasm
http-options-method
oomph
actioncontext
strict-aliasing
setwd
mpandroidchart
apt-key
perlcc
enterprise-architect
keen-io
chips
mkannotationview
xrandr
valarray
vuejs-datepicker
sbt-proguard
select-into
rm
dynamic-parallelism
multiple-assignment
uiop
boolean-indexing