I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
go-nsq
terminator
runnable-jar
gameobject
web-animations
haskeline
isession
guice
cgihttpserver
dagger-hilt
groovysh
postcss-loader
mlmd
deeppavlov
gist
balena
qtablewidgetitem
animatedvectordrawable
iptables
servletexception
code-access-security
logfactory
aleph-ilp
remedy
orphaned-objects
laravel-6.2
spotless
aws-jwt-authorizer
android-overlay
wmic