Expected field or method name at ... -keepclassmembers class * { *** @null(android.view.View); }
I'm compiling a code for unity ios build and keep getting the following error Metal: Compute shader has 1024 threads in a thread group which is more than the s
I've seen problems like these with users before, but never with a certificate. I have a simple certificate with no keys: CREATE CERTIFICATE [FOO_EXPORT] AUTHORI
I installed Xamarin and was attempting to compile and run an empty app, but the compilation fails with an unknown error: How can I fix this error?
I have a really big problem. I wasted many hours with trying to build a little game i made as an APK. I switched the build platform to android, installed the JD