Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
web-vitals
apache-commons-compress
nomnoml
rpn
json-serializable
oracle-apex-20.2
padrino
oracle-cdc
fillstyle
xpath-3.1
three-valued-logic
python-unittest.mock
implements
fromfile
tmx
syndicationfeed
ebooklib
tld
rxjs-compat
oim
cvi
work-item-type
connection-close
game-boy-advance
vuestic-admin
volumio
facebook-analytics
set-operations
cryptofeed
getscript