Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
spongycastle
prebid.js
qfontmetrics
express-fileupload
appsody
yank
xhtml-1.0-strict
cml
test-environments
tomcat-jdbc
localstack
qvariant
weak-symbol
datetimerangefield
rfc5322
svg-map
vapix
sslserversocket
flux
robo3t
better-errors-gem
changenotifier
mobileprovision
sharepoint-addin
nexus-s
gesture-detection
evb
react-jsx
fluent-bit
mysql-connector