Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
deepface
google-identity-toolkit
serverside-datatable
forth
subscript
workbench
select-object
javascript-objects
payflowpro
dependency-parsing
alpine-package-keeper
pivotaltracker
awscognitotoken
react-native-modalize
enzyme
jlist
log4postsharp
html-injections
randomaccessfile
queued-connection
iso-8859-1
recordrtc
google-dfp
pytest-xdist
multilinestring
openstack-keystone
sharelatex
yii2-rbac
computed-values
leveldb