Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
outbound
pyimagej
datagridcomboboxcolumn
flask-restx
iasyncresult
go-staticcheck
podman-compose
relational
psr-2
cordova-plugin-facebook-connect
oslc
onkeyup
firemonkey
duplicate-symbol
sql-server-2008r2-express
elm-ui
mybinder
linkedin-j
2d-context-api
toolchain
lessphp
header-only
iana
skin
android-9.0-pie
changelist
pluscal
koa-static
here-tourplanning
flutter-doctor