Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
heremaps-ios-sdk
uid
ompr
merge-conflict-resolution
react-context
jingle
tcp
valums-file-uploader
cmder
cncontact
progmem
redis
trix
firehose
problem-spring
android-radiogroup
tinyurl
facenet
upwork-api
petl
ruby-2.4
pyproject.toml
nexus-s
angular2-providers
empty-list
juce
bluezone
dddd
staticlayout
enable-if