Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
calculation
jcenter
pcx
elasticsearch-6.8
multi-release-jar
sendmail.exe
extjs
fishpig
semantic-ui-css
xgboost
opencms
gmnl
richedit
quantstrat
appender
mocha-phantomjs
grafana-variable
sat
background-application
scrolledcomposite
open-gauss
yocto-recipe
substr
pingouin
morris.js
modulus
ormlite-servicestack
libav
rtx
fileinputstream