Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
trustpilot
isolation
pathos
express-fileupload
ghostdoc
conio
jssip
android-management-api
dart-async
myo
slick.js
apache-bahir
terraform-provider-openstack
mpdecimate
logical-replication
altivec
preg-replace
monogame
python-jedi
stable-marriage
voting
column-major-order
crossover
licensing
playframework-1.x
automatic-mixed-precision
angular-cli-v8
naming-strategy
deepsecurity
jsonb-api