Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
android-room-relation
pixel-bender
css-sprites
sa
odo
python-sockets
qtdatavisualization
input-mask
ibm-cloud-infrastructure
icloud
geronimo
textmatebundles
reset-password
scikit-multilearn
compgen
fuzzy-c-means
sharepoint-api
sbt-docker-compose
anonymous-access
xticks
seetest
tridion
graphframes
couchbase-java-api
gradienttape
odoo.sh
fiddle
libuv
c++builder-xe7
bigrquery