Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
live-video
icns
npapi
visualsvn
html5-img
vue-storefront
window.location
android-jetpack-compose-scaffold
io-socket
selectmanycheckbox
nehotspotconfiguration
smart-table
icann
model-selection
i3
google-apps-script-editor
inline-styles
nslog
comparison-operators
palisade
mysql-error-1267
quad
ionic5
undefined-behavior
git-config
windows-search
synthesizer
haskell-snap-framework
oledb
yield-return