Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
apportable
coremltools
trestle-admin
android-appwidget-list
precedence-matrix
downshift
mate
shift-register
python-datetime
freestanding
4d-database
calendarcontract
fast-endpoints
left-to-right
eventhandler
rtsp
location
dbaas
elastic-stack
outlook-graph-api
sas-wps
graphql-codegen
junos-automation
avcapturephotooutput
computed-properties
builtwith
authorization
evaporate.js
custom-url
susy