Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
qtreewidget
html-lists
trailblazer
grib
callcontext
pysnmp
http-status-code-204
corresponding-records
componentmodel
jenkins-docker
flutter-webrtc
nexus-prisma
gateone
tapir
openni
plop
flatlaf
virtocommerce
jsonata
bsd
lexicographic
file-handling
vis-runtime
ng-style
rfc3161
php-parser
happy
buck
equality-operator
path-separator