Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
messagedialog
symfony-console
na.approx
jaxer
x-content-type-options
web-technologies
language-switching
serial-number
flutter-change-notifier
release
onscroll
intl
botium-box
azure
github-mantle">github-mantle
special-characters
wolkenkit
hibernate-5
jmeter-4.0
responsive-design
drupal-menu
mender
balloon-tip
static-array
styling
structured-array
wknavigationdelegate
android-screen-support
form-parameter
min-heap