Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
search-engine-api
fastutil
viewdraghelper
wiktionary
lwc
dot-notation
pytmx
pdl
stylecop-plus
mat-pagination
calabash-android
backcolor
menuitem
translation-unit
ucanaccess
media-url
bonferroni
d
jit
android-developer-api
distributed-lock
wps
yfinance
smart-quotes
mo
message-passing
pthread-barriers
skyfield
virtualfilesystem
ziparchive