Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
tabulator
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jea
powerbi-desktop
piping
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android-contact-mimetype
kotlinx.coroutines.channels
datapersistance
app-ads.txt
python-embedding
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eclipse-2021-12
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wsdl2objc
flexbox
monocle-ts
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mosca
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