Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
teamcity-9.0
protobuf-3
miab
ubuntu-19.04
xero-api
django-rest-framework-gis
ruta
kernel-extension
google-cloud-print
fmod
python-crfsuite
mission-control
mqtt-vernemq
conditional-split
oracle-xe
itemscontrol
xmlrpclib
radcombobox
jaudiotagger
qt-necessitas
directinput
devart
rpt
rasterframes
snazzymaps
etcpasswd
resourcedictionary
complex-event-processing
google-text-to-speech
webpack-bundle-analyzer