Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
amazon-rds-proxy
iis-express
simple.odata
kudan
php-builtin-server
zend-locale
ns-3
web-parts
sharetribe
c#-11.0
restdb
mini-forge
remotecommand
parsoid
chrome-app-developer-tool
wildfly-18
react-use-gesture
x-dwm
infinispan
lpeg
pgzero
espruino
uitapgesturerecognizer
spring-cloud-feign
sendy
gpg-signature
concatenative-language
lisp
jfuzzylogic
recursivetask