Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
panning
susy
gif
network-error-logging
typescript-json-schema
readfile
apache-spark-1.6
environ
yii1.x
ms-release-management
python-keyboard
swup
bigquery-public-datasets
angular-dynamic-forms
asp.net-core-hosted-services
google-nearby
salesforce-einstein
xdgutils
uwp-navigation
serversocket
bytecode
clipped
qodbc
s3-rewrite-rules
dask
udpclient
skeletal-mesh
dbcp
threepenny-gui
pywin