Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
font-awesome-4
threshold
mongodb-nodejs-driver
dacl
android-livefolders
cyclicbarrier
velocity
cloudberry
mitmproxy
printscreen
parsehub
acceptance-testing
dhl
rtmps
scribble
skyscanner
communicate
k8s-cluster-role
ripgrep
accountmanager
triggers
onlinebanking
cross-apply
botframework
pandas-ml
multiscreen
min-heap
protobuf-net.grpc
sardine
bioformat