Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
ios10
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sql-subselect
python-descriptors
gstat
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advanced-custom-fields
outbound
alibaba-cloud-oss
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spyon
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android-screen
angular6-json-schema-form
android-wear-2.0
operations-research
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react-native-permissions
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cakephp-2.8
metasploit
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