Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
phalcon
imetadataimport
grails-3.1
codeigniter-flashdata
angularjs-components
clib
fuser
rss
stat-density2d
exists
pdf-extraction
jquery-steps
io-uring
vuepress
facebook-analytics
gae-search
video-tracking
appwrite
datomic
rego
function-call
prolog-dif
eclipse-hono
typing
locationmanager
hash-function
maven-metadata
mddialog
phpmd
after-effects