Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
android-layout-direction
android-11
cirq
clickable-image
dynamic-values
fastavro
rails-routing
ref
react-aad-msal
django-3.0
pbs
vpython
swd
hotswap
laravel-translatable
facebook-pixel-helper
wildfly-8
brother-print-sdk
timestamping
rails-ujs
ontouchlistener
react-static
stuff
winrt-async
wix3.7
mysql-cluster
user-feedback
resilience4j
minicart
thunkable