Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
bijection
django-filter
scala-shell
xamarin-forms
typemoq
dotnetnuke
simpsons-rule
rnn
bsdtar
kentico
iperf
realm-java
contentpane
opentk
weekday
iphone
dynamicmethod
telesign
elastix
router
httpclienthandler
pycall
apple-pencil
qtooltip
dbcp
scala-2.13
sharedservices
local-system-account
jest-fetch-mock
case-tools