Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
babelfish
url
spotbugs
django-channels
vitess.io
backup-sqldatabase
structuremap
xrandr
stateful
portrait
swagger-3.0
rio
uicontextmenuconfiguration
azure-cosmosdb
opensc
grpc-python
pushviewcontroller
reticulate
strip-tags
xpath-3.0
qsqlrelationaltablemodel
text2image
katalon-recorder
opendatabase
facebook-iframe
google-streetview-publish
react-native-screens
thucydides
asynchronous-messaging-protocol
anyconnect