Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
lcov
contrast
gke-networking
lunrjs
thunderbird
proftpd
eye-tracking
quick-nimble
watchconnectivity
atg-dynamo
audiosegment
handleerror
usb-flash-drive
gettimeofday
openedge
text-compression
sublist
itextrenderer
scala-cats
uipath-apps
tradingview-api
pytest
datalore
vs-error
code-view
jsonlogic
internal-storage
googlesheets4
hamlet
ejb-3.1