Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
dash-bio
tunnel
gal
google-drive-api
qnx
robocopy
jsdata
nspopupbutton
iunknown
chronicle-bytes
ios-darkmode
multivariate-testing
iowait
bunch
aws-msk-connect
ballerina-swan-lake
camera-flash
grub2
bitarray
controllers
ui5-tooling
serializearray
icc
notsupportedexception
mobiledevice.framework
dummy-data
async-iterator
jrebel
j2objc
system.out