Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
symfony-2.4
react-draft-wysiwyg
pull-to-refresh
uikeyboard
grpc-node
multi-table-delete
swt
ids
midi.js
dom4j
build-runner
named-ranges
dom
attachevent
dbref
prisma2
rabbitmq-exchange
css-rem
netflix-zuul
clearml
google-alerts
pregel
dynamics-gp-api
sipjs
skelta
btrieve
java-ee-5
app-ads.txt
apply-visitor
django-two-factor-auth