Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
lowest-common-ancestor
export-to-pdf
gmail-addons
mdx-query
elastic4s
rsqlite
rc-slider
cobol85
mailing-list
video-gallery
opendj
apereo
checksum
django-custom-user
inject
watson-knowledge-catalog
cstdio
embedded-database
blackfire
code-builder
ipod
cryptotokenkit
cleardb
stem
workload-identity
payment-gateway
plex
restheart
mendel-os
qsub