Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
accord.net
android-1.5-cupcake
oracle-integration-cloud
plotly.js
bogus
glip
chaos
hana-xs
progress-bar
isolatedstoragefile
gnostice-pdf-one
aws-state-machine
gt
magick.net
technical-debt
android-navigation-bar
elasticsearch-5">elasticsearch-5
fluentui-react
test-environments
selectionchanged
compiler-as-a-service
eda
serverside-javascript
jsonobjectrequest
x264
android.mk
activitypub
pyinfra
viewmodelproviders
filesystems