Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
geotagging
sitecore-mvc
boost-range
puredata
xelatex
azure-web-pubsub
immutable-x
linktable
parallel-foreach
aws-service-catalog
vuejs-routing
rabbitmq-shovel
react-intl
happy
p-lang
gibbon
iactiveaware
keyword-spotting
epicorerp
sharpshell
react-link
jqxhr
mediastreamsource
angular-sanitizer
midi.js
power-automate-desktop
nvarchar
react-modal
submenu
try-with-resources