I am trying to implement AR Core feature in my app. This works fine in few devices (supports AR core - One plus 6T and Xiaomi Redmi Note 8). Doesn't work in few
I'm developing an AR app using unity but I don't have an android mobile so I decided to work on an emulator and I read all documentation about it but it didn't
I have a question about AR(Augmented Reality). I want to know how to show the distance information(like centermeter...) between AR camera and target object. (Us
I am using Sceneform 1.16 and andriod studio 4.1, I am trying to render but it is not working. Issue: activity.xml <?xml version="1.0" encoding="utf-8"?>
Im new in the development of AR and I want to develop an Augmented Reality Application integrated with Image Processing/ Machine Learning Features I already dev
How to Match a reference point in 2 different AR scenes by position and rotation? Here are some details about my project: I have 2 scenes: "new scan" and "load
I m not able to load .sfb model from URI.parse("url") in sceneform. My code is ModelRenderable.builder() .setSource(this, Uri.parse(string))
I wanted to test this codelab from Google, but whenever I try to run the part3_completed file/application on my Huawei P30 ELE-L29 phone, I encounter the follow
The documentation states that it's 16 bits each with top 3 bits set to 0, meaning the range should be about 8,192. My code is calling depthImage.getPlanes()[0].
I tried creating a scanner through Recording and Playback API from ARCore in Android Studio, right now I can save the mp4 file format. I assumed that the mp4 fi
I'm following the google developers guide on adding Light to a Node in SceneView: https://developers.google.com/sceneform/develop/build-scene Light spotLightYel
I'm trying to use sceneform dependencies in android studio module. But it says an error: Sceneform may only be applied to Android projects Though, using
I'm currently trying to implement a location-based AR app for Android using Unity C# and ARCore. I have managed to implement an algorithm which gets latitude/lo
In the ARCore tutorial, recognizing a plane and touching it creates an object on the screen. But I want to create an object as soon as I know the plane. The al
I can't figure out how can I get raw depth data from my Xiaomi Redmi Note 8 Pro with rear ToF depth sensor. I've tried: Camera2Format from android samples. No
i am using ARFoundation 4.1.0 preview package and in XR plug-in management in unity project settings i have enabled the Arcore but the problem is when i build i
i am using ARFoundation 4.1.0 preview package and in XR plug-in management in unity project settings i have enabled the Arcore but the problem is when i build i
I am trying to detect a vertical plane like wall to add image view on a vertical plane. But did not find the vertical plane. As per the default config for a ses
I'm studying the ARCore References, Develop, make the course from Coursera, and read, understood and learn from the Samples. But I still missing some definitio
I use in my ARCore project Sceneform. It seems that this project is now mentioned as Archived by Google. More info we can find here or on this