'calling plt.plot() shrinks pygame window
I have this example code:
import pygame
import numpy as np
import matplotlib.pyplot as plt
pygame.init()
pygame.display.set_caption('Test')
################## Globals ######################
FONT = pygame.font.SysFont('Cambria', 20)
CLOCK = pygame.time.Clock()
SCREEN_WIDTH, SCREEN_HEIGHT = 600, 700
screen = pygame.display.set_mode([SCREEN_WIDTH, SCREEN_HEIGHT])
################ Functions ######################
def draw():
pygame.event.pump()
screen.fill((200,200,200))
text = 'TEST'
msg = FONT.render(text,True,(0,0,0))
text_width,text_height = FONT.size(text)
screen.blit(msg,( (SCREEN_WIDTH-text_width)//2, (SCREEN_HEIGHT-text_height)//2 ))
# update
pygame.display.update()
if __name__ == '__main__':
# main pygame loop
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
x = np.linspace(0,10,200)
y = np.sin(x)
plt.plot(x,y)
plt.savefig('plot.pdf')
draw()
CLOCK.tick(60)
When I start the program it looks like this:

But as soon as I hit SPACE (and therefor call plt.plot()) the window shrinks like this:

Can some one explain why this is happening and maybe how to fix it.
Sources
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Source: Stack Overflow
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