'AttributeError: object has no attribute 'ids'
I am new in kivy and I am trying to change image of float layout with a button I tried everything I can but it didn't worked out.
I am getting the below error AttributeError: 'Chat_Bot' object has no attribute 'ids'
May be I need to extend the class but I am not sure
Below is my main.py file
from kivymd.app import MDApp
from kivy.lang import Builder
from kivy.core.window import Window
from kivy.uix.screenmanager import ScreenManager
from kivy.clock import Clock
from kivy.core.text import LabelBase
from kivymd.uix.label import MDLabel
from kivymd.uix.label import MDLabel
from kivy.uix.floatlayout import FloatLayout
from kivy.properties import StringProperty,NumericProperty
from kivymd.uix.textfield import *
import lk_k
Window.keyboard_anim_args = {"d":.2,"t":"in_out_quart"}
Window.softinput_mode = ""
class Command(MDLabel):
text = StringProperty()
size_hint_x = NumericProperty()
halign = StringProperty()
font_size=26
class Response(MDLabel):
text = StringProperty()
size_hint_x = NumericProperty()
halign = StringProperty()
font_size=26
class main(MDApp):
def change_screen(self, name):
screen_manager.current = name
def build(self):
global screen_manager
screen_manager = ScreenManager()
screen_manager.add_widget(Builder.load_file("Chats.kv"))
return screen_manager
def response(self, *args):
q=lk_k.get_response(message)
if len(q)<6:
s=.22
h="center"
elif len(q)<11:
s=.32
h="center"
elif len(q) < 16:
s = .45
h = "center"
elif len(q) < 21:
s = .58
h = "center"
elif len(q) < 26:
s = .71
h = "center"
else:
s = .77
h = "center"
screen_manager.get_screen('chats').chat_list.add_widget(Response(text=q, size_hint_x=s,halign=h))
def send(self):
global message, size, halign
if screen_manager.get_screen('chats').text_input != "":
message = screen_manager.get_screen('chats').text_input.text
if len(message)<6:
size=.22
halign="center"
elif len(message)<11:
size=.32
halign="center"
elif len(message) < 16:
size = .45
halign = "center"
elif len(message) < 21:
size = .58
halign = "center"
elif len(message) < 26:
size = .71
halign = "center"
else:
size = .77
halign = "left"
screen_manager.get_screen('chats').chat_list.add_widget(Command(text=message,size_hint_x=size,halign=halign))
Clock.schedule_once(response, 1)
screen_manager.get_screen('chats').text_input.text = ""
global counter
counter = 0
def clear_image(self):
global counter
if counter==0:
self.ids.img2.source ='LOGO.png'
self.ids.img2.reload()
counter += 1
elif counter==1:
self.ids.img2.source ='on.png'
self.ids.img2.reload()
counter += 1
elif counter==2:
self.ids.img2.source ='off.png'
self.ids.img2.reload()
counter += 1
elif counter==3:
self.ids.img2.source =''
self.ids.img2.reload()
counter =0
if __name__ == "__main__":
main().run()
My chats.kv file
<Command>
size_hint_y:None
pos_hint:{"right": .99}
height: self.texture_size[1]
padding: 12,10
theme_text_color: "Custom"
text_color:53/255,56/255,60/255,1
canvas.before:
Color:
rgb: (1, 1,1,1)
RoundedRectangle:
size:self.width,self.height
pos:self.pos
radius:[23,0,23, 23]
<Response>
size_hint_y:None
pos_hint:{"x": .01}
height: self.texture_size[1]
padding: 12,10
theme_text_color: "Custom"
text_color: 53/255,56/255,60/255,1
canvas.before:
Color:
rgb: ( 0,1,1, 1)
RoundedRectangle:
size:self.width,self.height
pos:self.pos
radius:[0,23,23,23]
MDScreen:
bot_name: bot_name
text_input: text_input
chat_list: chat_list
name: "chats"
MDFloatLayout:
canvas :
Color:
rgb:1,1,1, 1
Rectangle:
id: img2
source:'q3.png'
size:self.size
pos:self.pos
MDFloatLayout:
md_bg_color: 0,1,1,1
size_hint_y:.11
pos_hint: {"center_y":.96}
MDLabel:
id: bot_name
text:"OLIVIA"
right_action_items: [["dots-vertical", lambda x: app.callback(x)]]
font_size: "25sp"
pos_hint: {"center_y": .43}
halign: "center"
theme_text_color: "Custom"
text_color: 53/255,56/255,60/255,1
MDIconButton:
icon:"emma.png"
pos_hint:{"center_x":.2,"center_y":.43}
user_font_size:"15sp"
theme_text_color:"Custom"
text_color:53/255,56/255,60/255,1
md_bg_color: 127/255,1, 212/255, 1
MDIconButton:
icon:"video-outline"
pos_hint:{"center_x":.80,"center_y":.43}
user_font_size:"31sp"
theme_text_color: "Custom"
text_color:53/255,56/255,60/255,1
MDIconButton:
text:"M"
pos_hint:{"center_x":.90,"center_y":.43}
user_font_size:"31sp"
theme_text_color: "Custom"
text_color:53/255,56/255,60/255,1
on_release: app.clear_image()
ScrollView:
size_hint_y:.78
background_color:1,1,1,1
pos_hint:{"x":0,"y":.116}
do_scroll_x:False
do_scroll_y:True
BoxLayout:
id:chat_list
orientation:'vertical'
size:(root.width,root.height)
height:self.minimum_height
size_hint:None, None
pos_hint:{"top": 1}
cols:1
spacing:3
MDFloatLayout:
size_hint_y:.08
md_bg_color:0,1,1,1
MDFloatLayout:
size_hint:.8, .75
pos_hint:{"center_x":.43,"center_y":.5}
md_bg_color:0,1,1,1
canvas:
Color:
rgb:1,1,1, 1
RoundedRectangle:
size:self.size
pos:self.pos
radius:[23, 23, 23, 23]
TextInput:
id:text_input
hint_text:"Type your message"
size_hint:1, None
pos_hint:{"center_x":.5,"center_y":.5}
multiline:False
font_size:"18sp"
height:self.minimum_height
cursor_color:1, 170/255, 23/255, 1
cursor_width:"2sp"
foreground_color:53/255,56/255,60/255,1
background_color:0,0,0,0
padding:30
MDIconButton:
icon:"send-outline"
pos_hint:{"center_x":.91,"center_y":.5}
user_font_size:"23sp"
theme_text_color:"Custom"
text_color:1,1,1,1
md_bg_color: 0,1,1,1
on_press:app.send()
Any help would be great
Solution 1:[1]
You cannot assign an id to a canvas instruction, but you can assign one to the widget that contains the canvas instruction. And, if you want to change the canvas instruct using python, it will be easier if the canvas instructions are defined in python rather than in kv. In order to do that, you can define an extension of MDFloatLayout that does the canvas instructions:
class MyMDFloatLayout(MDFloatLayout):
def __init__(self, **kwargs):
super(MyMDFloatLayout, self).__init__(**kwargs)
with self.canvas:
Color(1, 1, 1, 1) # set the colour
# Setting the size, position, and source of canvas
self.rect = Rectangle(pos=self.pos,
size=self.size,
source='q3.png')
# Update the canvas when the position/size changes
self.bind(pos=self.update_rect,
size=self.update_rect)
# update function which makes the canvas adjustable.
def update_rect(self, *args):
self.rect.pos = self.pos
self.rect.size = self.size
Then you can use this widget in your kv file in place of the MDFloatLayout that contains the canvas that we want to adjust:
MyMDFloatLayout:
id: img2
# canvas :
# Color:
# rgb:1,1,1, 1
# Rectangle:
# id: img2
# source:'q3.png'
# size:self.size
# pos:self.pos
Note that these canvas instructions in the kv are no longer required
Then, in your python code:
def clear_image(self):
global counter
if counter == 0:
widget = self.root.get_screen('chats').ids.img2
widget.rect.source = 'LOGO.png'
# self.ids.img2.source = 'LOGO.png'
# self.ids.img2.reload()
counter += 1
and similar for the other counter values.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | John Anderson |
