'Assets folder counterpart of a .aar package in Unity

I have a .aar package that I'm using via Unity. I have been able to access the class and methods inside that package although I'm having difficulty on a constructor that takes a string name as a parameter and uses that name to find a file with that name in its assets folder. In the .aar package documentation, it states that you should put that file in the app/src/main/assets/ BUT i don't have access to that path since its already a .aar package.

What is the counterpart of that path in Unity where I should put that file so that when I build in Android it can reference that file?

Here's the documentation: Package Documentation

and I use it like this: Unity Code

The "commands.json" is the file in referring to.

I figured its already compiled along with the .aar pacakge but I still get an error that it can't find the json file.

Hope that made sense! :)



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