'Anaconda and upgrading to new M1 Mac
Background
I've just got a new M1 mac mini dev machine, and migrated from my old x86 mac using apple's migration assistant.
Doing that also copied over all my conda environments to the new machine (they were all in my home directory)
I installed the latest version of anaconda and anaconda plus all my python code and environments seem to work fine (this includes a bunch of wheel modules, notably numpy/scipy).
I did a bunch of googling for my questions below, but couldn't find any good answers anywhere - so I thought I'd ask SO as this seems like a quite common situation others will run into
Questions
- Does anyone know the status of M1 native versions of python/numpy/scipy etc provided by conda forge?
- I presume that all the binaries in my environments for python/numpy etc all still the old x86 versions, as they were all in environments in my home directory, and running via emulation. So, how do you go about changing/updating those to a M1 arm native version if/when available?
Solution 1:[1]
The answer here is going to evolve over time, so here is the most up-to-date knowledge I have as of 27 Jan 2021.
Installing conda in emulation mode works completely fine. All you need to do is to install it in a Terminal run in emulation mode, or else install it using a Terminal emulator that has not been ported over yet.
Once your conda environments are up and running, everything else looks and feels like it did on x86 Macs.
If you'd like a bit more detail, I blogged about my experience. Hopefully it helps you here.
Solution 2:[2]
I got my M1 about 2 weeks ago and managed to install absolutely everything I need natively from conda-forge and pip. The installer you can download here.
As of 5Feb Homebrew is also officially supported on osx-arm64.
Solution 3:[3]
2022/03/02 answers
Native M1 installations are pretty simple now. Here are a few options for Miniforge and Miniconda.
(1) Using Apple's instructions for Tensorflow with Miniforge
This uses the same Miniforge solution mentioned above but includes an M1-optimized Tensorflow install, meaning TF has access to the M1 GPU cores.
Look for the "arm64: Apple Silicon" section at:
https://developer.apple.com/metal/tensorflow-plugin/
(2) Running native M1 with Miniforge and Rosetta with Miniconda side-by-side (Jeff Heaton's tutorial from 2021/11)
Jeff basically uses Apple's solution above for the native Miniforge install.
https://www.youtube.com/watch?v=w2qlou7n7MA
(3) Using native M1 Miniconda
There was a native M1 Miniconda installer published in 2021/11: Miniconda3 macOS Apple M1 64-bit bash (Py38 conda 4.10.1 2021-11-08)
https://docs.conda.io/en/latest/miniconda.html
My Experiences
I successfully ran the side-by-side installation from Jeff's tutorial with a few changes. It was very easy and I verified that in the native M1 Miniforge environment that Numpy is using the optimized BLAS/LAPACK linear algebra libraries and that Tensorflow has GPU access. I will update here after I run the Miniconda native M1 installer.
Solution 4:[4]
I installed the native version of python3 through miniforge (Apple version) and Spyder (Intel version) through homebrew and everything is working just fine for me with one exception, I've observed one strange behaviour when setting the "graphics backend" option to "automatic" instead of "inline".
Spyder >>> Prefernces >>> IPython Console >>> Graphics >>> Graphics Backend >>> inline, or automatic
When I start Spyder with the "inline" option and switch to "automatic", the opened kernels function just as expected. However, if I open new consoles they don't work at all. The issue also persists after restarting Spyder. The only way I manage to plot graphics in a separate window is to start Spyder with IPython console "graphics backend" set to "inline" and then change it to "automatic".
If I run python3 through terminal, plotting graphics works just fine as well.
My installation commands were:
brew install --cask miniforge
conda init zsh
conda activate
brew install --cask spyder
brew install PyQt@5
pip3 install matplotlib
Solution 5:[5]
You can check out this anouncement by Anaconda. You can now use Anaconda on your M1 MAC direclty.
"The 2022.05 release of Anaconda Distribution features native compiling for Apple M1’s ARM64 architecture (boasting 20% faster compute), Anaconda Navigator 2.1.4, conda 4.12.0, as well as several new and updated packages. 2022.05 is also the last release that will support win32."
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | ericmjl |
| Solution 2 | |
| Solution 3 | andrew |
| Solution 4 | |
| Solution 5 | Daud Ahmed |
