'WiFiDirectDevice::FromIdAsync API returns null for already paired devices
Implemented C++/WinRT Console Application which uses similar implementation of Connector Scenario of WiFiDirect Sample.
Running the same application in both laptops, Pairing and connection is happening for the initial connection. If I initiate connection request when both laptops already paired, then FromIDAsyn() API is returning null, I had to connect multiple times to get proper WiFiDirectDevice object. I have read the MSDN and forums, but I did not find the how to get the reason for this issue.
if (!devInfo.Pairing().IsPaired())
{
if (co_await RequestPairDeviceAsync(devInfo.Pairing()) == false)
{
printf("WiFiDirectdevice: RequestPairDeviceAsync Failed");
co_return;
}
}
WiFiDirectDevice wfdDevice = nullptr;
try
{
wfdDevice = co_await WiFiDirectDevice::FromIdAsync(devInfo.Id());
if (wfdDevice == nullptr) {
co_return;
}
}
catch (hresult_canceled const&)
{
co_return;
}
Queries:
- Why is FromIDAsyn() is returning null if though I am passing correct argument?
- How do I know the reason for this?
- Some forums suggested to use Proximity Capability in app manifest file, how can I do that with C++/WinRT Console application?
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
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