'Why we do create object instance from Interface instead of Class?
I have seen an Interface instance being generated from a class many times. Why do we use interface this way? An interface instance is created only itself with the help of the derived class and we can access only these interface members through this instance. How does this give an advantage? I'm so confused.
interface IPrint
{
void Print();
}
class Sample : IPrint
{
public void Print()
{
Console.WriteLine("Print...");
}
public void Sample()
{
Console.WriteLine("Sample...");
}
}
class Program
{
static void Main(string[] args)
{
IPrint print = new Sample();
print.Print();
}
}
Solution 1:[1]
Using an interface this way gives you the ability to create methods that use standard template of the interface. So here you might have many classes of printer that all inherit from IPrinter
class SamsungPrinter : IPrinter
{
// Stuff and interface members.
}
class SonyPrinter : IPrinter
{
// Stuff and interface members.
}
interface IPrinter
{
void Print();
}
So for each type SamsungPrinter, SonyPrinter, etc. you can pre-process using something like
public static void PreProcessAndPrint(IPrinter printer)
{
// Do pre-processing or something.
printer.Print();
}
You know from inheriting from IPrinter and using that type in the method parameters that you can always safely use the Print method on what ever object is passed.
Of course there are many other uses for using interfaces. One example of their use is in design patterns, in particular the Factory and Strategy patterns. The description of which and examples can be found here.
I hope this helps.
Solution 2:[2]
But how does this differ from, for example, using a base class with virtual methods?
You are all in the assumption that one programmer or one program writes the interface and the classes, but this doesn't always have to be this way.
Maybe you have a complete finished program that works with animals and you have this worked out using:
public abstract class Animal { public abstract string Speak(); }
And then some day you download some awesome DLL from nuget that shows pictures for animals. The class library contains a contract - interface - 'IAnimal':
namespace AwesomeAnimalLibrary
{
public interface IAnimal
{
string AnimalName;
}
}
The class library also maybe contains :
namespace AwesomeAnimalLibrary
{
public class AnimalPhotos
{
[Byte] GetPhotos(IAnimal animal);
}
}
What could you do now ? Your bas class Animal can implement the AwesomeAnimalLibrary IAnimal interface and that's it.
Don't assume that other people will use you abstract base classes but work together using interface contracts.
Solution 3:[3]
Interface can not have instance because interface implements only signatures of properties or methods. Interface is just a pointer to an instance of some class:
interface IExample
{
// method signature
void MyMethod();
}
public class MyClass : IExample
{
// method implementation
public void MyMethod()
{
ConsoleWriteline("This is my method");
}
}
// interface pointing to instance of class
IExample ie = new MyClass();
ie.MyMethod();
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | MoonKnight |
| Solution 2 | Krijn |
| Solution 3 |
