'why this show() function produce two * and the element will stop sometimes .There is no error in the code
This is a plane game function I wrote. I use a two-dimensional array to represent the game variables but The running result is abnormal, and * will jump suddenly. And there will be two * , at the same time, and the plane also will stop There should be no two * in the process of traversing the two-dimensional array. I tried to modify the position of * but I still couldn't.It's OK to run part of the code alone, but when you use the key operation, the program makes an error, but I don't know what's wrong
#include<stdio.h>
#include <windows.h>
#include<stdlib.h>
#include<conio.h>
#define enemynum 3
int element [20][30];
int position_x,position_y;
int enemy_x[enemynum],enemy_y[enemynum];
int score;
void gotoxy(int x, int y)
{
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle, pos);
}
void HideCursor()
{
CONSOLE_CURSOR_INFO cursor_info = {1,0};
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}
void startup()
{ element[20][30]={0};
position_x=10;position_y=15;
element[position_x][position_y]=1;
for(int k=0;k<enemynum;k++)
{
enemy_x[k]=rand()%3;enemy_y[k]=rand()%20;
element[enemy_x[k]][enemy_y[k]]=3;
}
HideCursor();
}
This is an encapsulated pointer callback function. I don't think we need to consider the above functions
void show()
{ int i,j;
gotoxy(0,0);
for(i=0;i<20;i++)
{
for(j=0;j<30;j++)
{ if(element[i][j]==1)
{
printf("*");
}else if(element[i][j]==3)
{
printf("@");
}
else
printf(" ");
}
printf("\n");
}
}
void updatewhithout()
{
int i,j;
for(i=0;i<20;i++)
{
for(j=0;j<30;j++)
{
if(element[i][j]==2)
{
element[i][j]=0;
if(i>0)
element[i-1][j]=2;
}
}
} static int flag;
if(flag<20)
flag++;
if(flag==20)
{ for(int k=0;k<enemynum;k++)
{
if(enemy_x[k]==20)
{
enemy_x[k]=rand()%3;
enemy_y[k]=rand()%20;
}
element[enemy_x[k]][enemy_y[k]]=0;
enemy_x[k]++;
element[enemy_x[k]][enemy_y[k]]=3;
flag=0;
}
}
}
void updatewhith()
{ char ch;
if( kbhit())
ch=getch();
if(ch=='a')
{ element[position_x][position_y]=0;
position_y--;
element[position_x][position_y]=1;
}
if(ch=='d')
{ element[position_x][position_y]=0;
position_y++;
element[position_x][position_y]=1;
}
}
int main()
{startup();
while(1)
{show();
updatewhithout();
updatewhith();
}
}
Sources
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Source: Stack Overflow
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